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$439 Billion to be Spent on Consumer Entertainment Worldwide by 2021, Futuresource Consulting Says
Lane Cooper 4/16/18 Lane Cooper 4/16/18

$439 Billion to be Spent on Consumer Entertainment Worldwide by 2021, Futuresource Consulting Says

In 2017, global consumer expenditure on entertainment content (video, games and music) worldwide continued to climb. By 2021, this spend is set to reach $439 billion globally, a 17 percent increase from 2017, according to the latest Global Entertainment Content Outlook report from Futuresource Consulting.

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